Implementing Bamboozle as an ICT-Based Interactive Learning Medium in Elementary Indonesian Language Instruction

Authors

  • Nisfatul Amaliya Arsyad Universitas Indraprasta PGRI
  • Novia Ajeng Indrayati Universitas Indraprasta PGRI
  • Suci Eka Universitas Indraprasta PGRI
  • Nur Sulastri Universitas Indraprasta PGRI
  • Suheryati Universitas Indraprasta PGRI
  • Rifari Baron Universitas Indraprasta PGRI

DOI:

https://doi.org/10.64624/joshe.v2i1.214

Keywords:

Interactive Learning Media, Bamboozle, Information And Communication Technology, Gamification, Indonesian Language Learning

Abstract

The integration of Information and Communication Technology (ICT) into Indonesian language instruction at the elementary school level continues to face challenges, particularly the continued use of conventional teaching methods that limit classroom interaction. This article examines the implementation of the Bamboozle platform as an ICT-based interactive learning medium in Indonesian language instruction at SDN Tanah Tinggi 01 and explores teachers' perceptions of its potential through a community service program. A qualitative descriptive approach was employed. Data were collected through participant observation, interviews, and documentation during webinar and training activities and were analyzed using data reduction, data display, and conclusion drawing. The findings show that the implementation of Bamboozle through interactive lectures, demonstrations, group simulations, and discussions improved teachers' understanding of interactive learning media, technical skills, and readiness to integrate ICT into classroom instruction. The participants also perceived that gamification elements, including points, challenges, and collaboration, have the potential to support more engaging and student-centered Indonesian language learning. However, successful implementation depends on reliable internet access, continuous teacher professional development, and appropriate instructional planning. Continuous mentoring and institutional support are recommended to encourage the sustainable integration of game-based learning media in elementary schools.

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Published

2026-06-30

How to Cite

Arsyad, N. A., Indrayati, N. A., Eka, S., Sulastri, N., Suheryati, & Baron, R. (2026). Implementing Bamboozle as an ICT-Based Interactive Learning Medium in Elementary Indonesian Language Instruction. JOSHE: Journal of Social Humanities & Education, 2(1), 131–137. https://doi.org/10.64624/joshe.v2i1.214